Lifeless Moon FAQ
When will Lifeless Moon launch?
Lifeless Moon will be available digitally on PC on August 10th, 2023.
Where is the game available?
The game is currently available on Steam.
How much does the game cost?
The digital version of Lifeless Moon is $19.99.
What languages does the game support?
The game will support the following languages at launch: English, French, Italian, German, Spanish (EU), Russian and Ukrainian.
Is this a sequel to Lifeless Planet?
The events of Lifeless Moon take place in the early 1970s during the first human missions to the Moon. The Lifeless Planet story is set many years in the future. However, the two stories are loosely connected, so in that sense, Lifeless Moon is a kind of a spiritual successor to Lifeless Planet. Fans of the first game will recognize and hopefully enjoy... certain elements of the story.
...So then, is it a prequel?
In some sense, yes--the events take place with different characters many years before the first game. The Lifeless Moon story is actually based on an early alternate concept for Lifeless Planet. It is not directly tied to the Lifeless Planet story, Lifeless Moon is rooted in the same universe.
About Serenity Forge
Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives. Learn more at http://serenityforge.com/.
About Lifeless Worlds Studio
The mountains and vast glaciers of Alaska provided inspiration for the alien landscapes in founder David Board's first title, Lifeless Planet. But the real story of Lifeless Worlds Studio began back in the early 1980s on a Commodore VIC-20. Board took to programming and computer art on that little machine with 5KB of memory and he never looked back. In his day job, Board develops science education apps for museums and science centers, and that passion for science, mystery, and exploration serves as a central influence for his games.