Join the Team

Serenity Forge is looking for passionate, dedicated people to join our team. If you believe that video games can become as respected and widely accepted as other forms of mainstream entertainment, you might be just who we’re looking for.

How to Apply

For specific job openings, fill in the relevant form linked in the "Apply for this job" link.

What you'll need:

  • A cover letter
  • Your resumé
  • Any supplementary material/links that you think are relevant
View Openings

Why work with us?

We are a long-term driven studio that’s always on the lookout for new opportunities in original IP development, co-development, client work, and publishing. We want our team to always be excited not only for the current project they’re working on, but even more excited for the next project down the line.

Take a look at some of the perks and benefits we offer to full-time employees below!

Close-knit Team

A close sense of comradery and dedication to our work.

Long-term Mindset

Always on the lookout for the next project that will keep our teams motivated, challenged, and inspired.

Health & Dental Insurance

Comprehensive medical plans including dental coverage for you to choose from based on your needs.

Generous PTO and Performance-driven Rewards

Whether you’re an efficient worker who values work-life balance or an extremely hard worker who gives 110%, we value and reward a wide range of employees.

Generous Holidays

Extended company holiday breaks.

Career Advancement

A growing studio with potential opportunities to greatly advance your technical, creative, or leadership roles.

Systems Programmer (Unreal)

Remote or In-Office

We are looking for a Systems Programmer to help engineer the technical standards and structure of a new game development project in Unreal Engine. Under the supervision of the director and in concert with other senior technical staff, you will shepherd the programming team to build architecture, design data-driven gameplay systems, and craft development tools for a new immersive 3D game.

This position may be remote. However, an ideal long-term candidate would be open to considering joining us at our office in beautiful Colorado once COVID-19 conditions improve. Competitive relocation assistance and additional in-office benefits are available.

Role Responsibilities

  • Define and enforce the game’s technical goals and processes in alignment with the vision of the project director
  • Supervise code and personnel across a small team of developers of multiple disciplines within the spectrum of game programming and technology
  • Work with your programming staff to ensure development deadlines are met while achieving the highest work quality possible
  • Coordinate with the producer and other team leaders to set milestone goals and run an efficient production pipeline

Your Qualifications

  • Proven experience with Unreal Engine and C++ on a commercially shipped game
  • Strong low-level understanding of Unreal Engine architecture
  • Ability to adapt programming techniques and standards to the fluid needs of a specific project
  • Experience with version control for game development (ideally, Perforce)
  • Thorough understanding of—and comfort with—longer game development pipelines
  • Familiarity with Agile/Scrum processes and project management tools

Bonus Skills & Experience

  • Experience managing a team of multiple developers
  • Ability to understand and integrate business objectives and philosophies and synthesize them into the game’s technical vision
  • Experience coordinating with contractors and other outsourced services
  • Passion for games and the video games industry
Apply for this job

Level Designer (Unreal)

Remote or In-Office

We are looking for a Level Designer to help build a rich interactive world for an upcoming 3D game development project in Unreal Engine. Under the supervision of the director and in collaboration with narrative designers, environment artists, and game programmers, you will work in-engine to craft compelling gameplay levels and events, from concept to polish.

This position may be remote. However, an ideal long-term candidate would be open to considering joining us at our office in beautiful Colorado once COVID-19 conditions improve. Competitive relocation assistance and additional in-office benefits are available.

Role Responsibilities

  • Generate ideas for levels that contribute to the vision of the game in concert with narrative systems and motivations
  • Work in Unreal to concept and construct levels, from blockout through final polish, with the assistance of artists and programmers
  • Collaborate with programmers on events and behaviors in those levels to create rich, interactive experiences
  • Consult with technical specialists to guide the creation of in-house tools for use by you and the rest of the design team

Your Qualifications

  • Proven experience as a designer on a commercially shipped title
  • Deep intuition for how level and gameplay design can be leveraged to support the narrative and visual facets of a game
  • Critical-thinking and problem-solving skills necessary to adapt those creative intuitions to actionable development guidance for yourself and others
  • Demonstrable proficiency with Unreal, its world-building tools, and Blueprints
  • Strong understanding of how a high-level prompt for a desired level or event can be ideated, drafted, iterated, and polished into a functional, creative, shippable level

Bonus Skills & Experience

  • Proficiency in visual media such as concept art; environmental, architectural, and interior design; illustration and storyboarding; or 3D modeling
  • Experience with C++ in Unreal
  • Appreciation for narrative across game and non-game media such as film, television, comics, etc.
  • Passion for games and the video games industry
Apply for this job

UI Designer

Remote

We are looking for a UI Designer to create UI interactions for an upcoming stylized 3D game. Under the supervision of the Art Director, you will create wireframes, art, and animations for the user interface, and work with the engineering team to implement the UI design into the Unity engine.

This position can be remote.

Role Responsibilities

  • Work with existing assets, style, and implementation to improve the overall quality of the UI
  • Create a UI that is both visually pleasing, and intuitive to interact with
  • Create wireframes and mockups to communicate ideas, and provide functional frameworks to work off of
  • Coordinate with engineers to implement and iterate on desired UI functionality

Your Qualifications

  • 2D and Graphic Design skills necessary to create visually appealing UI
  • Ability to adapt to an existing style
  • Understanding of Unity technical art or animation pipeline necessary to bring the UI to life
  • Experience in Unity and UI/UX pipelines
  • Ability to effectively communicate ideas and needs
  • Experience working on UI in the context of a team project

Bonus Skills & Experience

  • Experience in C#
  • 2D Animation skills
  • Experience with Photoshop
  • Additional technical art skills
  • Shipped a commercially developed game
  • Passion for games and the video games industry
Apply for this job

Programmer (Unity)

Remote or In-Office

We are looking for a driven and detail-oriented programmer who's passionate about creating timeless games to join our development team. This person will start off by work on a unique narrative-driven game that we are publishing, with opportunities to work on additional exciting projects after this one wraps up. This position can be remote.

Role Responsibilities

  • Plan, architect, and implement new systems, mechanics, and tools
  • Write robust and maintainable code
  • Work with other programmers to maintain high quality coding standards
  • Contribute technical and creative ideas towards all aspects of development
  • Understand and coordinate with the needs of Producers, Artists, and Designers

Your Qualifications

  • Experience in Unity and C#
  • Experience working with data formats such as JSON
  • Proactive communicator
  • Passion for video games of all kinds
  • Detail-oriented

Bonus Skills & Experience

  • Experience in RPG Maker
  • Working knowledge of Ruby
  • Experience in porting a game to a modern console (PS4, Xbox One, and/or Nintendo Switch)
  • Knowledge of localization practices and/or fluency in another language
  • Passion for game design and video game industry
  • Shipped a commercially developed game
Apply for this job

QA Tester

Remote or In-office

As our dedicated QA Tester, you will be responsible for internal testing, as well as coordinating with external QA teams. We are looking for someone to use their problem-solving skills and attention to detail to help analyze issues on our upcoming titles.

Role Responsibilities

  • Examine game content for bugs across all stages of development, including pre-production, production, alpha, beta, and full release
  • Record sufficient information for issues in bug tracking software
  • Create QA guides for external Quality Assurance teams
  • Research bugs reported by community for reproducibility
  • Effectively communicate test plans across channels and daily standups
  • Work with multiple disciplines to make sure product is up to quality

Your Qualifications

  • Minimum one year experience as a QA Tester or similar role
  • Proficiency in tools such as JIRA, Confluence, and/or Airtable
  • Ability to prioritize and adapt to the development team/project needs in a timely manner
  • Knowledge of modern commercial video game standards and expectations

Bonus Skills & Experience

  • Shipped a commercially developed game
  • Experience dealing with contractors and contracting studios
  • Console compliance QA Testing
  • Experience working with Unity & Unreal Engine
Apply for this job

3D Artist

Remote or In-Office

We are looking for a 3D generalist to join our art team to contribute assets towards our upcoming 3D game projects.

Role Responsibilities

  • Model, sculpt, and rig assets in accordance with the art direction of the game
  • Work with other artists to solve problems in the art direction, pipeline, and development process
  • Create assets of consistent quality within set deadlines and schedules

Your Qualifications

  • Experience in Blender and/or Maya (Maya strongly preferred)
  • Experience in creating props, foliage, and environmental 3D assets
  • Experience in Unity
  • Experience working on a video game project with a team
  • Ability to effectively communicate ideas and needs

Bonus Skills & Experience

  • Strong skills in organic environment/creature/character modeling
  • Skills in animation and rigging
  • Experience and willingness to help with textures and materials
  • Passion for games and the video game industry
  • Shipped a commercially developed game
Apply for this job

VFX Artist

Remote

We are looking for a Visual Effects Artist to help the art and engineering team bring our next game to life. This position can be remote.

Role Responsibilities

  • Create shaders, effects, and procedural tools to facilitate various unique visual styles
  • Proactively communicate with members of the team to improve the quality of visual effects
  • Work with and take directions from the Art Director and Lead Artist
  • Perform R&D for any new technology needed for content implementation

Your Qualifications

  • Knowledge of both aesthetic and technical aspects of game art
  • Experience in technical and effects art on a team project
  • Understanding of 3D asset workflows and optimization
  • Experience with node graphs, VFX graphs, and particle systems
  • Experience in Unity
  • Ability to effectively communicate ideas and needs

Bonus Skills & Experience

  • Additional 3D art experiences such as modeling, rigging, and lighting
  • Experience in 2D frame-by-frame effects animation
  • Experience in shader programming (HLSL or GLSL)
  • Experience in Unreal Engine
  • Passion for games and the video game industry
  • Shipped a commercially developed game
Apply for this job

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